![]() This should make it so paladins can safely use S1 oskills from other characters.įuture Plans (many of these will likely not be possible):Īdd blocking animations to one-handed weapons.Īdd animations for all weapons used with the Barbarian's S2, S3 and S4 animmodes. V1.2: Added Paladin S1 animations for two-handed weapons. Assassin didn't need any changes, her hardcoded behavior with item_weaponblock means that she already has the animations for dual-wielded blocking. V1.1: Added animations for barbarian dual-wield blocking. And very importantly, the damage of two-handed blocking weapons is erased, but will come back as long as the weapon has a base amount of at least +1% Enhanced Damage. If you want to allow your two-handed weapon to block, simply give it type2=shie (or link it deeper into the chain). V1: Added blocking animations to two-handed weapons (uses the GH anim). ![]() The goal of this project is to fully utilize the character animmodes, so that regardless of the character or equipment there will not be flashing animations or crashing or character-locking. Many animations are incomplete or unavailable in vanilla, which can cause unexpected errors in mods.
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